This was fun and challenging, just how I like games to be! The music is amazing and wowed me. The scenery in the back is also a really nice touch!
Sweet Melancholy is a 2D game made in one week for the Weekly Game Jam 150. The theme was "You are the enemy".
Your goal is to guide the character to the end of the level. You have items you can use to influence its path. There are sometimes several possibilities to reach the end of the level.
Due to lack of time, there are only 4 levels available (and a bonus level, depending on your results at the end of the test =D).
-> Tileset and background image : Quintino Pixels
-> Musics : Ross Bugden
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Thanks for this funny video! Indeed, the music is gone after seeing all your failures x)
For me, that was a platforming game on the next level! the concept is really nice, it is simple with simple objective and controls. but man, i was frustrated and annoyed (but that was on me) at some point of the game because this game is challenging!
p.s game starts at 6:09
Thanks for showing the game in your video! I'm sad that you failed to pass the level, I didn't think it was that hard xD
Really cool game! Guys, this would make a great mobile game, even better to play than a PC version.
I managed to get to the last level, but damn it was hard. Took me about 30min to finish it.
The only thing that I think should be better is the music. It's very cool, but it doesn't loop, so after some time playing, it stops and the game starts to become stressful instead of fun.
But even so, nice work!
A really nice concept ! The last level is pretty challenging, took me a while to beat. Overall all the levels are well thought. However, I could really use a "skip tutorial" button as I'm tryharding to unlock the secret ending. (also, I don't know if it's on purpose, but a clear way to see how many times you've died and the limit you have to respect to unlock the secret level would be useful)
EDIT : I did unlocked the bonus level on my second full run, and after a lot of tryharding beated in in an unorthodox way :
The game was challenging, fun and the sounddesign and graphisms were good and created a good melancholic/desert atmosphere. I just found a "bug" : after a while, the music ends and don't loop.
Thanks for your feedback, I'll take all that into consideration! And well done for your perseverance, the last level is not easy :o
Nice work! I liked the way you needed to get below a certain amount of deaths to access the bonus level, it added some nice replayability without being too frustrating, since I was able to breeze through the earlier levels after learning the mechanics more and such.
great game! it gave a good challenge and the controls, graphics and audio are all really nice. id be interested to play it with even more block types etc
This is probably the best game I've played in the jam so far and I'm surprised it's not way more popular. The visuals and audio are amazing and it doesn't feel like I'm playing a game made for a jam but a game I payed for! Good job!
How do I stop character from going to the opposite direction?
Hi, you have to put a wall in front of him :)
Yeah but I only have a single wall I'm talking level 1 after tutorial level ignorer to save him from falling when I put a block protagonist walks the other way