Like it. Was calm and relaxing. Music was good, reminded me about Jeanne Michel Jarre Oxygen. Would be nice to see some chunks of BG where the lights pass to see the backdrop of this strange world.
Lumos is a 2D game made in 72 hours for the Arcade Controls Jam. The theme was "Swarms".
Your goal is to collect as many lights as possible while avoiding or killing enemies. You can kill an enemy by dashing on him.
There is an online leaderboard system that only works on the Windows version.
|Action||Keyboard / Mouse||Gamepad|
|Dash||Left Mouse Button||A|
-> Asue : game developer
-> Oxalotte : composed all the musics
- Update 1.1May 17, 2020
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It's a really simple concept that was done really well. I didn't notice any bugs or anything crazy like that. Reminds me for my game jams that I need to reduce the scope of what I want my game to be, and execute a simple idea really well.
In such a short time, you got the essentials worked out beautifully! Love the fluid dynamics of the followers, it's smooth & organic ;) When you dash into an enemy, it explodes its old colors in a spectacular show & gets reborn with a peaceful color -> genius! Would love to see where this game could be built!
very chill, but looking for streaming of it so I can see how to play better haha, Im stuck a bit